Archive | January, 2008

The Magic Sock #97: Wake Up! It’s Almost Morningtide.

The Magic Sock #97: Wake Up! It’s Almost Morningtide.

Show Notes: –Lots of new Morningtide cards previewed on www.magicthegathering.com –Question of the week: “How do you organize your Magic: The Gathering card collection?” Send me your feedback. –Band of the week is by Luma and the song is called “Wake Up” available on Podshow.com. [...more]

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Monday Night Magic #86: Two Doms are better than one!

Monday Night Magic #86: Two Doms are better than one!

We are brought to you by MTGMintCard.com and TrollAndToad.com! This Week in Magic First, we are joined by a special guest, Bateleur (aka “Dom #2″) from MTGS! Scans of the Shadowmoor novel have been found. PTQ’s for PT Hollywood have begun, the official page is up on WoTC and Gavin gives a few tips. [...] [...more]

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#47 - 2008 Jan 01 - Road Warrior Otwell - 2007 Year in Review

#47 - 2008 Jan 01 - Road Warrior Otwell - 2007 Year in Review

Episode #47 - 2008 Jan 01 - 2007 Year in Review Seasons Greetings from Us at MTGCast to our faithful listeners and public.  This is my 2007 Year in Review, albeit released a tab later than I originally had planned. I cover a variety of different items, such as each and every Grand Prix and Pro Tour, [...] [...more]

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The Magic Sock #96: Magic: The Gathering Year End Round Up

The Magic Sock #96: Magic: The Gathering Year End Round Up

Show Notes: –Looking back at a year in Magic: Planar Chaos, Future Sight, Tenth Edition and Lorwyn –Four new Morningtide cards spoiled on MTGSalvation.com –Send me your feedback. – Lindsay Rakers Band “Save Us” available on Podshow.com. [...more]

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    Sealed Deck
    • 2+ players
    • Each player needs 1 Tournament pack and 3 booster packs
    • Players simply open their tournament packs and the cards from three additional booster packs and build a deck from the cards they opened. Guidelines require a minimum deck size of 40 cards and allow players to add as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their card pools as they like.

    Booster Draft
    • 4-8 players
    • Each player needs 3 booster packs
    • At the start of a Booster Draft, each player opens a booster pack and picks the card he or she wants from it. (You can't see the cards that the other players draft.) Then each player passes the rest of the pack to his or her left. You pick up the pack that was passed to you, select a card, and pass the rest to your left. This process continues until all the cards have been drafted. Next, each player opens a second pack, but this time, you pass the pack to your right. After all those cards are drafted, you open the third pack and pass to the left again.
      Once all the packs have been drafted, players build decks from the cards they selected, adding as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they like. Each deck must have at least 40 cards.
    Tribal Wars
    • One-third of every deck must be of a single creature type (e.g. "Merfolk" or "Beast")
    • Each deck must contain at least 60 cards, and players may build decks using Standard, Extended, Legacy, or Vintage deckbuilding rules.
    • You can use creatures of other creature types, but they do not count towards the "1/3 of single creature type" rule.

    Singleton
    • aka "Highlander"
    • No two cards in a player's deck can share a name unless they're basic lands (Plains, Islands, Swamps, Mountains, and Forests). Players can use Standard, Extended, Legacy, or Vintage deckbuilding rules.