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Breaking Through: Diving Further into Competitive Resistance (article)

March 4, 2009 Articles No Comments

By Conley Woods

Last time I introduced this idea of changing your game based on how you perceive your opponent and gave a few ways in which to avoid that. But I was not able to get as in depth as I would have liked and will continue that discussion again here. A few of my friends noted that they thought the article basically said to stay cool during any given game of Magic. While this is part of what was said, it only addresses a one sided approach to the topic.

Lets go back to the example of the dragon deck kid. Is it realistic to think that staying cool in this match is what would have kept you from picking up an unnecessary loss? Obviously not, in actuality, the problem was that you played it too cool, assuming that a win was already granted. Now lets move to you sitting down across from a pro and cornering yourself by “just being happy to be there.” Once again, this is an example of you simply being too cool. Still, moving towards the opposite side of the spectrum, when you begin to exert yourself too much, attempting to make plays or reads that are simply outside of your comfort zone, now is the right time to “keep it cool.”

So why is it such a bad thing to change your approach to a game based on what your opponent is doing or has accomplished? Well the first thing to point out, is that when you do this, you have given you opponent all of the power in the match. You have forfeited your right to even be at the table. Magic is played with 2 people and when you defer to you opponent to control the tempo, skill output, and overall direction of the match, you have put yourself into such a hole that aside from some factor outside of either player’s control, such as if your opponent keeps an awesome hand and rips 10 lands in a row off the top, you cannot hope to win the match. You have made yourself out to be a self-created victim and your opponent surely couldn’t be happier.

To illustrate this point, because I am sure a lot of you are just assuming that this doesn’t ever really happen and is all just some theory mumble jumble, I would like to bring up a happening from Grand Prix L.A. It is day 1, and I am in the X-1 bracket, I can’t recall an exact round but that is irrelevant. I sit down and as is usual with me, I try to get some information from my opponent and to do this (a topic for another time) I begin to get him talking. I simply say, quite innocently mind you, that he looks like an aggro player. During our mulliganing he opens his hand and has this look of awe for a brief second, the kind of face where he clearly has the nuts. So I quickly change my statement and say something along the lines of, “I change my prediction to faeries, because that hand looks like the kind of hand with a turn 1 ancestral visions in it.” He leads with a first turn fetchland and passes, and I of course don’t mind. I simply was making him feel comfortable by talking, not actually trying to get a read on him, as it has little to no relevance at that point in the game. But then something amazing happened, as he played a breeding pool tapped on turn 2, and suspended an ancestral visions. I figure he has just ripped it off the top, but before I say anything he tells me, ” I actually had that in my opening hand, but I couldn’t do you the justice of making you right so I figured I’d wait a turn.” At this point I am jumping out of my seat and ask him a few more questions to see if he was joking or serious, and come to the conclusion that he is in fact, telling the truth.

Now some may think I am happy at this point because I have guessed a card in his hand blind, and sure thats nice that I was able to read his face, but hardly game altering. The actual reason I am excited is that with just the use of some small talk, I was able to not only walk my opponent into making a strictly inferior play, but I now control the outcome of the match. I have established myself as  the dominant player, and this individual may not of even known who I was beforehand. Do not allow yourself to fall prey to someone else regardless of what they say, do, or the reputation that they have. Each player starts on equal footing, and to give up even an inch is just robbing yourself of an opportunity to win.

We are getting slightly away from completive resistance at this point but all of these concepts share some crucial ground that end up working together. Everyone is familiar with the concept of choosing your deck role, as was illustrated in “Who’s the Beatdown,” but what many people do not understand is that the exact same concept can be applied to the human interaction area of Magic. To those of you who exclusively play MODO, this idea has less of an impact, and is why I enjoy the live, social, magic more than any computer program, but never the less I am sure there is something to be taken away here. Just as I had established myself as the dominant player in the above example, my opponent, almost assuredly unwantingly, assigned himself the role of the the dominated, or weak, or suppressed player. He effectively misassigned his role on the interaction level, and therefore has a weaker chance of winning the game because of it.

Going back to the idea of competitive resistance, the player who nonchalantly assumes victory because his opponent appears to be weak, also had misassigned his role. He has placed himself as winning a match of which not a single card has been played, based solely on the appearance of his opponent. Likewise, the player staring across from a pro, assigns himself the role of “Grateful participant” but never really gives himself a shot at winning.

A player who’s ultimate goal is that of winning, cannot allow any outside force to alter their starting chance of that outcome. There will of course be in game situations in which you lose, but the out of game situations are those that should never be compromised. My opponent allowed such a silly statement of guessing a card in his hand to force him into an inferior play. (The kicker here is that I was able to resolve a turn 2 bitterblossom due to his lack of counter mana and that fine little tribal enchantment won me the game.) I am sure that my opponent rationalized that allowing me to be right meant that I would feel better about winning the match, when in actuality, while that may have had a small impact, the ultimate outcome gave me astronomically more confidence than any random card guess would have. He showed weakness and I was able to recognize this and jump on it.

The summation of all of the points outlined in these last two articles is pretty simple: Do not allow your opponent in any way to alter your skill output, style, or attitude. There are of course, some tricks to be used that once you have mastered the above, allow you to actually use the opposite to your advantage, in essence, feigning weakness. But those all come in time and until then, it is important to simply block any negative outcomes from the interaction.

I am not implying that you be cold to your opponent, or completely shut them out though. There are definitely ways to be friendly and nice without giving your opponent a window into your mind. You should definitely interact with them in a way that makes you feel comfortable, but simply do not allow them to dictate what makes you feel comfortable. A good example of this comes from Regionals 2007 when a friend and teammate who was playing Dragonstorm sat down for his first round. I had helped him with his list and he had a couple of maindeck quickens and an empty the warrens. His opponent destroys him game 1 playing mono-white control. Then in game 2, my friend goes off for 4 dragon copies and begins to pick up his deck when his opponent mentions that if its easier for him, he can just show his hand and prove that there aren’t any dragons in it. My friend having one card in hand, realizes that he can save some time and quickly flips over the empty the warrens in his hand. His opponent then insisted that he go find the Dragons anyway. Of course, watching his opponent sideboard is a painful process for me as he brings back in the Wrath of Gods that he had sided out, and proceeds to win game 3 after my friend goes off for 12 goblins on turn 2 due to one of those Wraths on turn 4.

The situation seemed innocent enough, “Hey he just wants to save me some time!” At the end of the day, each person wants to win, and you cannot assume that your opponent will not use any and all information you provide them as a tool to win. My friend had allowed his opponent to grab the reins and control the fate of the match all because he fell into the nice guy trap. He perceived his opponent as having good intentions on both of their behalves and thus made a poor decision, when in reality, his opponent only had his own best interest at heart, which will generally be the case.

There are of course, exceptions to every rule, but keeping all of these things in mind while you play will help shield you from bending to any outside influence that you do not wish to be associated with. There is no hard and fast rule that I can give you that will prevent you from ever being the victim to one of these cases, but the best advice that I can give you is just to stay vigilant. Do not ever leave your comfort zone. Most people would assume that being overly friendly or what not is inside of their comfort zone, and if this were a party or speed dating, they may be right. But remember to adjust your comfort zone to the setting, which in this case, is a competitive outing. You want to figure out what actions and speech you can give off that provide enough information to fit your personality and play style while restricting yourself from going past your threshold. Each person has a different threshold and a good place to figure out where yours is in during play testing.

Have a friend watch you during games and tell you when you are giving off too much information or when you shell up and don’t give off enough. If you normally are talkative and friendly but all of a sudden after ripping some card you go into silent serious mode, your opponent will pick up just as much information from that as if you were playing with your hand face up.

Ultimately, information, skill output, and play style, are all facets of your game which can, but shouldn’t be dictated by your opponent and any perceptions you have of that individual.  You built the deck, traveled to the tournament, and paid the entry fee, so why is it OK that you allow your opponent to play your game for you.

Hopefully this went a little more in depth than the last article as I was able to focus primarily on the subject matter as opposed to the standard biographical stuff. I will be going over the art of sideboarding next time due to a special request by Chris from Kentucky. But for now I am off to Grand Prix Chicago where I fully expect to finish highly. Again, thank you for reading and please comment below or send me an email, and I will try to answer everyone’s questions. Until next time, TRA LA LA, I’m out.

P.S. Thanks for all the positive feedback!

Conley Woods

clwoods@simla.colostate.edu

Currently there are "no comments" on this Article:

  1. Gavin Verhey says:

    Another excellent article. I had no idea you could write so well. Keep up the great work!

  2. Lou says:

    I like your “who’s the beatdown” analogy. Going into a match thinking you can’t win is as good as having already lost.

    I don’t want to be the grammar nazi, but this one is worse than the last. Does someone proof these before they go live?

  3. Conley says:

    That was my fault, I leave in about 2 hours for Chicago, and we have to proof our own work. I was trying to get this out before I left since I’ll be gone for like 6 days and didn’t want to make everyone wait so long.

    So don’t worry, it won’t be a recurring theme. That said… considering we have no editor there isn’t that many errors, come on now :)

  4. Michael Quinton says:

    This is a great article. I really think this is the trap the most players fall into. I myself have done this at times when at an FNM (not super competitive in my area) and felt like I couldn’t lose then find myself scrambling mid-late game when things slowly start to shift. Tight play is crucial in some of the matches you think are auto win. I played a match where having main deck stillmoons vs a b/w aggro deck made me relax to much and I suddenly found myself facing down a divinity of pride swinging a hammer. I rallied for game three but it is truly amazing what your mindset during a game can do to your win %.

    Thanks for the article and good luck in Chicago.

  5. Chris from Kentucky says:

    This is a great article. Lots of really great nuggets of gold in it. I made a mistake like this at the win gold qualifier round one and it had me on the back burner the rest of the tournament. However I remember watching a magic show and they talked about the crown royal bag and how the pros know that the bag signifies an auto win. In fact it was Cedric Phillips who said that, hummm wonder if his opponent in the top 8 had a crown royal bag?

    Good luck at the GP

  6. I enjoyed this article as well. I play in some casual FNM’s and comfort is hard to achieve in some instances. This is because I do not want to be a Jerk. I do however want to make sure that I do not develop bad habits that I will carry over from my casual gaming into more competative settings.

    I find it hard playing against inexperienced players in sanctioned matches not letting them have takebacks but I would not ask for one because they are a bad habit.

    Looking forward to sideboarding. Please include your thoughts on the transformational sideboard.

  7. Rob says:

    A very good article, although I would have liked to see some hyperlinks, specifically to your last article and to “Who’s the Beatdown” for anyone who may not have read them.
    Overall though, I think I will take more from this article than from any I have read in recent memory, keep it up

  8. Arturo says:

    Hi, thanks for these great articles.

    A few years ago I used to win a lot of FNMs in my area, but recently i’m losing far more often than I was used to, all the other players got better, turns out I got worse. I read this article and thought that maybe was because I was being overconfident, then I proceeded to play a draft on magic online (on my recent drafts I haven’t won more one match each), got the finals and I was happy with just being there and winning 3 packs, but didn’t let it get to my head, so i kept playing my best, and won, despite my opponent playing a 14/14 Apocalypse Hydra, and Hellkite Overlord.

  9. Will says:

    This article was a lot better than the first one. The main point you are making is a pretty simple one but it is important to be reminded of it whenever you’ve gone long enough to forget about it. I’d love to see more writing about improving your mindset and tactics outside of the actual game (particularly specific tips other than just in general avoiding changing your playstyle).

    I have to say though that I wouldn’t be too proud of that GP:LA play. Perhaps that player is really intelligent and skilled but the way he handled that situation was awful. If his whole point was not to give you the satisfaction of being right, he shouldn’t have admitted right away to having it in his opening hand. The way he did it, not only were you right about reading his opening hand, but he also made a horrible play error.

  10. Josh says:

    great article keep up the good work
    and “Until next time, TRA LA LA, I’m out.”
    helarious
    i miss msb :(
    xx

  11. D-Town says:

    Great article Conely! I loved you guys on MSB.

    Such a shame that new episodes are no longer posted.

    I miss MSB. :(

  12. Conley says:

    Being proud of the play is entirely missing the point. I did not explain that example to show that he made the wrong play, or that I made the right one, rather, it was intended to show how he allowed me to grab control of the match without realizing it. He played differently in an attempt to an attempt to hold his own fate, and while doing so actually allowed me to take the dominating position. I did not expect any of that to have happened when I made the comment, I was simply playing my game. I was not laying claim to an awesome play, but rather showing that what he did cost him the match and thus to avoid mistakes like that in your futures.

  13. Will says:

    Okay, I see how it’s a good example to the point you’re trying to make. When I first read it, the emphasis seemed to be more on how you were forcing the other player into a subordinate position. To me, a player who would make that play and then say what he said afterward is likely to end up in the subordinate position any way. Whether some players are naturally prone to take a subordinate position or other players force them into one through clever rhetoric wasn’t really the point of your article though — your point that players should guard against losing their equal footing is still a good one.

  14. Conley says:

    Exactly, I would never call that particular opponent out as being a bad player overall, as I do not know him, but I can say that he seemed to play sub-optimally. I just found it to be a good example to showcase that some players would never think about it in that light. Most people would run off to their friends and exclaim that they made a sick read and miss the actual damage that had been caused. If they did this, they also failed to capitalize on the opening that their opponent gave them.

    Your opponent surrendering as the subordinate as you call it, but you not taking advantage is just a wash. You have to guard against these moments and also utilize them when you are on the opposite side of the table.

  15. Conley says:

    Quick question for everyone… I am in the midst of writing my next article which is a hybrid sideboarding/tournament report article. Its looking to be pretty long, does anyone mind that or would you like in it 2 seperate parts? Just to give you a point of reference, Im at round 6 of 15 now and were at 2200 words lol.

    Anyway, let me know whether youd prefer 1 or 2 parts. Thanks!

  16. nyahoi says:

    Awsome articles!

  17. Conley says:

    I should have my tourney report from Chicago up by tomorrow… had to delay it a bit because I had to go down to New Mexico and steal their PTQ win from them :) Thanks for the patience though everyone!

  18. Luke Heinz says:

    Simply a great article!

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