Monday Night Magic #119: Sensei’s Divining Top is Banned in Extended (plus Alara talk)
Posted on 02 September 2008 by Tommy
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This Week in Magic
German Nationals were this past week (Standard) and the winner was Olar Krzikalla and Derek analyzes the top 8 deck lists. We also have our first salvo of Shards of Alara cards and we all pick our favorites and some speculation on the different shards. The Orb of Insight is live for everyone and the hard working (and obsessive) souls at MTGS have already piled a ton of good info for you in this thread (did I mention “3″ oozes!!). We also get some of the first thoughts of the PC / Xbox360 MTG game called “Duels of the Planeswalkers” and many people are excited for what seems a revisit of the original MTG game for PC called Shandalar. The September 1st banned and restricted list is up and has a major major change with Sensei’s Divining Top being BANNED in Extended! Wah! Also, check out the cool promotional life counters being giving out for buying multiple cases of ALA.
User Corner
We answer some listener questions, including the draft simulator on MTG.com and some thoughts on the upcoming Extended season.
MTGCast News
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Emails, Comments and COMMENT CONTEST!
The winner this week of the Spirit of the Hearth and Goat Token is … KeySam!
This is a new weekly contest where I announce a question on the podcast, you post a response (or story) on the MTGSalvation forum for replies to the episode and you can win a card hand-selected from Tom’s large collection (and winner is announced on the next week’s show).
This week’s question is: Thoughts on the ALA cards so far OR do you collect on MTGO OR did anyone get their MTG start playing MTGO?
Prize of the week: Ashling, The Extenguisher + Dave Humphries HOF card!
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September 3rd, 2008 at 8:25 pm
Thoughts on the ALA cards:
http://blogthemagicgathering.blogspot.com/2008/09/shards-of-alara-spoiler-cards-and.html
Thoughts on the ALA cards:
The Windwright Mage is my favorite card so far, mostly for the art (I’m often tempted to make a deck with nothing but hot chicks), it’s also in my favorite shard: blue, white, & black with a focus on artifacts… works for me.
Shards of Alara Spoiler:
Courier’s Capsule 1 Blue
Artifact
1 Blue, Tap: Sacrifice Courier’s Capsule: Draw two cards.
#37/249
[I might play it if I can reanimate it, but it seems kinda expensive. You could theoretically play it on your first turn and activate it on your second, so it's not a horrible thing to get in your opening hand, but you might not have much mana left over for other spells unless it stays in play unactivated for a turn or two while you're hoping it isn't removed. I'm not too excited about this card, but it's card draw.]
Sharding Sphinx 4 Blue Blue
Artifact Creature - Sphinx
Flying
Whenever an artifact creature you control deals combat damage to an opponent, you may put a 1/1 blue Thopter artifact creature token with flying into play.
4/4
[6 mana means I'd expect to win or lose the game before ever being able to cast Sharding Sphinx and a cheap counter would give my opponent mana advantage, but it's ability can give you a quick swarm of thopters, so it might be a game-winner. I don't really care for it very much, I'm paranoid about my big spells being countered.]
Tezzeret the Seeker 3 Blue Blue
Planeswalker - Tezzeret
+1: Untap up to two target artifacts.
-X: Search your library for an artifact card with converted mana cost X or less and put it into play. Then shuffle your library.
-5: Artifacts you control become 5/5 artifact creatures until end of turn.
4
Illus. Anthony Francisco
#60/249
[I like untapping, I love fetching, and turning artifacts into creatures sounds like a breakable mechanic, so I'm really excited about this card, I just wish it had the art of the Windwright Mage.]
Corpse Connoisseur 4 Black
Creature - Zombie Wizard
When Corpse Connoisseur comes into play, you may search your library for a creature card and put it into your graveyard. If you do, shuffle your library.
Unearth (When you pay the unearth cost, put this creature from your graveyard into play. It gains haste until end of turn. Remove this card from the game at end of turn or if it would leave play. Play this ability only at time you could play a sorcery.)
3/3
Illus. Mark Hyzer
[Nice for Dredge. I'm goth, I love playing in graveyards. ;)]
Caldera Hellion 3 Red Red
Creature - Hellion
Devour 1 (As this creature comes into play, sacrifice any number of creatures. Put a +1/+1 counter on this creature for each creature sacrificed this way)
When Caldera Hellion comes into play, it deal 3 damage to each creature.
3/3
Illus. Raymond Swanland
[If you like mono-red, you've got a 3/3 boardsweeper at a decent cost. Try to hit your opponent and sacrifice a few goblin tokens just before damage resolves and you just might have a game-winner. I like the art, even if it is only a big worm, from Hell; it's kinda dragonesque, almost looks like it's spews fire.]
Goblin Assault 2 Red
Enchantment
At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste into play.
Goblin creatures attack each turn if able.
#101/249
[Play this early then bring out your Caldera Hellion. Honestly, I root for elves over goblins, because I like hot chicks, but goblins can be amusing... and deadly.]
Jund Battlemage 2 Red
Creature - Human Shaman
Black, Tap: Target player loses 1 life.
Green, Tap: Put a 1/1 green Saproling creature token into play.
2/2
#106/249
[Untap to combo. The mana cost is decent, but you might want to wait for your Black or Green mana to show up before bringing it into play (unless your opponent can discard your hand).]
Naya Battlemage 2 Green
Creature - Human Shaman
Red, Tap: Target creature gets +2/+0 until end of turn.
Green, Tap: Tap target creature.
2/2
#142/249
[3 mana for a 2/2 with nice combat tricks to combo with untappers. Looking good, in more ways than one... the art is lovely. :)]
Ajani Vengeant 2 Red White
Planeswalker - Ajani
+1: Target permanent doesn’t untap during its controller’s next untap step.
-2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.
-7: Destroy all lands target player controls.
3
#154/249
[You can use the +1 ability to stall an opponant by tapping enemy lands, then use the -2 ability to clear the board or bash people upside the head, but you have to wait a couple rounds to bring this card into play, so it's not really a card I'd want for my opening hand and a 3 seems too easy to kill. I won't be happy with this card unless I see a couple of low mana cards to combo with it.]
Blightning 1 Black Red
Sorcery
Blightning deals 3 damage to target player. That player discards two cards.
#156/249
Deft Duelist White Blue
Creature - Human Rogue
First strike
Shroud (This creature can’t be the target of spells or abilities.)
2/1
Illus. David Palumbo
#165/249
[I don't like it. A 2/1 firststriker is most useful in the early game, but it's 2 mana means it can't come into play until the 2nd round and will need to be hastened or it won't even see combat until the 3rd round, but by the 3rd round your opponent's creatures might be tough enough to not care about 2 damage; I would look for combos to use with this card before considering it for a deck, something to make enemy creatures weaker or something which benefits from you being able to keep a creature in play. A Deft Dualist can clear the board of weenies though, slowly.]
Bull Cerodon 4 Red White
Creature - Beast
Vigilance, haste
It holds motionless vigil, watching Naya in silence through the screen of the whitecover. When it senses anything amiss, it launches forward with the uncanny sound of torn fog.
Illus. Jesper Ejsing #261/249 5/5
Hellkite Overlord 4 Black Red Red Green
Creature - Dragon
Flying, trample, haste
: Hellkite Overlord gets +1/+0 until end of turn.
: Regenerate Hellkite Overlord.
Illus. Justin Sweet 8/8
Kiss of the Amesha 4 White Blue
Sorcery
Target player gains 7 life and draws two cards.
Qasali Ambusher 1 Green White
Creature - Cat Warrior
Reach
If you control a Forest and a Plains and a creature is attacking you, you may play Qasali Ambusher without paying its mana cost and as though it has flash.
2/3
Rhox War Monk Green White Blue
Creature - Rhino Monk
Lifelink
#188/249 3/4
Stoic Angel 1 Green White Blue
Creature - Angel
Flying, vigilance
Players can’t untap more than one creature during their untap steps.
#199/249 3/4
Tower Gargoyle 1 White Blue Black
Artifact Creature - Gargoyle
Flying
4/4
#205/249
[4 mana for a 4/4 Flyer in my favorite colors, nice, but I might need some mana fixers to get it out earlier.]
Windwright Mage White Blue Black
Artifact Creature - Human Wizard
Lifelink
Windwright Mage has flying as long as an artifact card is in your graveyard.
She knows the names and secrets of each of Esper’s twenty-three winds.
2/2
Illus. Chippy
#208/249
[3 for a 2/2 lifelinker and she'll probably get her flying, because her shard is heavy on artifacts, and she has a decent mana cost; I'd use her.]
Do you collect on MTGO:
I can only afford to collect commons at flea markets, but since I’m homeless I would switch to MTGO if I could, because I lugged around 20 pounds of carboard in a backpack for a month before I decided to just stash my cards at a soup kitchen and risk them getting stolen, but since I’ve never owned a credit card, getting a start on MTGO has proven difficult.
September 3rd, 2008 at 11:26 pm
Thoughts on the ALA cards so far:
I wrote quite a bit about them:
http://blogthemagicgathering.blogspot.com/2008/09/shards-of-alara-spoiler-cards-and.html
I comment on Courier’s Capsule, Sharding Sphinx, Tezzeret the Seeker, Corpse Connoisseur, Caldera Hellion, Goblin Assault, Jund Battlemage, Naya Battlemage, Ajani Vengeant, Blightning, Deft Duelist, Bull Cerodon, Hellkite Overlord, Kiss of the Amesha, Qasali Ambusher, Rhox War Monk, Stoic Angel, Tower Gargoyle, & Windwright Mage, my favorite.
Do you collect on MTGO:
No, but I’d like to start, because lugging around 20 pounds of cardboard can make you tired when you’re homeless. …except I’ve never owned a credit card, so getting started on MTGO has been a bit difficult.