Categorized | Monday Night Magic

Monday Night Magic #73: Soaring Hope, It’s That Good!

Posted on 04 October 2007 by Tommy

MTGCast Episode 73 - Soaring Hope, It’s That Good!
“You read it somewhere else, but you heard it here first!”

This Week in Magic
Tom and Gavin bring you a trademarked “MTGCast Lite” episode. Gavin gives us the low-down on his pre-release weekend of judging and playing. He also mentions his favorite card of the weekend (Wort, Boggart Auntie), his deck archetype and more. Lorwyn is up on MagicCards.info and Gatherer for your searching pleasure. Unofficial Lorwyn patches for MWS and Apprentice have been spotted in the wild. Also, Wizards goes through and updates all the creatures in Magic to help bring some order to creature types and classes, read here for more and why in the world was ‘Anteater’ added to Prowling Pangolin? Rumors abound of Damnation being the next foil Player Rewards full art textless promo. The first Morningtide art preview (and speculation) along with some gorgeous Lorywn promo lands from Japan. We also spy another Japanese promo - Llanowar Elves!

User Corner
Thank you to everyone who commented on Episode 72 on MTGSalvation and some good (and bad) points made about our favorite enchantment, Soaring Hope.

Ah-Hoy! News
First Ah-Hoy! podcast coming this weekend!

MTGCast News
Pretty dry here, but Tom is darn excited to play some Rigger Tribal after picking up four Steamflogger Boss.

Tribal Time With Tom
Get ready for Giants next week (and here is a sneak peak of my decklist with Lorwyn!).

Contact Us!
Message via MSN to mtgcast@hotmail.com
Tom at pitimp@mtgcast.com
Dom at dom@mtgcast.com
Gavin at lesurgo@mtgcast.com

Dom & Tom & Gavin - Your Monday Night Magic news team!

 
icon for podpress  Standard Podcast [30:49m]: Play Now | Play in Popup | Download

3 Comments For This Post

  1. Rick Kunkel Says:

    Heya folks,

    I’ve enjoyed listening to your show. I somehow ran across it a few months ago, and have found myself kind of sucked into it. The three (or occasionally two) of you have a pretty good rapport that makes things interesting. There have been several times where I laughed out loud, most notably when Dom, in an effort to to remember the proper term, referred to “loyalty” on the planeswalker cards as “respect”. Ha! I like the mix of different player types as well. You obviously come from somewhat different playing styles and backgrounds. Tom, you sound as if you might have some experience with public speaking, whether that be something professional, or just a member of the high-school debate team.

    My playgroup and I live in or around Seattle, Washington. We play pretty exclusively multiplayer, except when we do tourneys with new sets. Games are pretty casual (with a liberal sprinkling of beer), but everyone has one or more bonecrushing decks that keep things potentially heated. We aim for 3 or 5 player games, and politics seem to figure prominently. The meta-game is is dictated by what’s recent, but also by the players’ differing playstyles. If, for example, John Doe is playing, and John Doe is well-known to play combolicious decks that look wimpy until turn 10, whereupon he kills everyone simultaneously, John Doe gets beat on. On the other hand, a guy that looks similarly wimpy near the beginning of things, but is known to play almost exclusively highlander or flavor-based decks, will often go on to the late game.

    That’s about it. I suppose if I had any suggestion, it might be to throw in some bits to appeal to the multiplayer population. I think that a lot of the long-term players fall into this category, and aside from The Ferret’s column on Wizards’ site and the odd mtgsalvation or starcitygames column, there is preciously little in this area.

    Thanks! keep up the entertainment!

    –Rick Kunkel

  2. Crossfc Says:

    You guys were talking about the funky looking thing riding on the treefolk shoulder. It is a Greater Elemental. JJ talks about it in his article http://www.wizards.com/default.asp?x=mtgcom/feature/423

  3. Pitimp Says:

    Hey Crossfc,

    Thanks for the comment and you are 100% right. I will mention that (with the link) on the next podcast. And they sure are funky looking little devils.

    Cheers,
    Tom

Leave a Reply

    Sealed Deck
    • 2+ players
    • Each player needs 1 Tournament pack and 3 booster packs
    • Players simply open their tournament packs and the cards from three additional booster packs and build a deck from the cards they opened. Guidelines require a minimum deck size of 40 cards and allow players to add as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their card pools as they like.

    Booster Draft
    • 4-8 players
    • Each player needs 3 booster packs
    • At the start of a Booster Draft, each player opens a booster pack and picks the card he or she wants from it. (You can't see the cards that the other players draft.) Then each player passes the rest of the pack to his or her left. You pick up the pack that was passed to you, select a card, and pass the rest to your left. This process continues until all the cards have been drafted. Next, each player opens a second pack, but this time, you pass the pack to your right. After all those cards are drafted, you open the third pack and pass to the left again.
      Once all the packs have been drafted, players build decks from the cards they selected, adding as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they like. Each deck must have at least 40 cards.
    Tribal Wars
    • One-third of every deck must be of a single creature type (e.g. "Merfolk" or "Beast")
    • Each deck must contain at least 60 cards, and players may build decks using Standard, Extended, Legacy, or Vintage deckbuilding rules.
    • You can use creatures of other creature types, but they do not count towards the "1/3 of single creature type" rule.

    Singleton
    • aka "Highlander"
    • No two cards in a player's deck can share a name unless they're basic lands (Plains, Islands, Swamps, Mountains, and Forests). Players can use Standard, Extended, Legacy, or Vintage deckbuilding rules.