Categorized | Monday Night Magic

Monday Night Magic #88: Gavin and Math Don’t Mix

Posted on 22 January 2008 by Tommy

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This Week in Magic
The Morningtide pre-release has come and gone with a lot less rules headaches than the Lorwyn tourney (and some pretty awesome playmats) and check out the full visual spoiler. A bunch of huge changes regarding the tourney structure up to the pro level - the MSS is gone, only three Pro Tours and Nationals taking the spot of the previous fourth Pro Tour. Worlds 2008 will be in Memphis, TN! Another web resource for deck lists - deckcheck.net. A cool homebrew application for the Nintendo DS, DSliver, that is a portable magic card database. The Morningtide patch is also out for Apprentice and MWS.

MTGCast News
Check out the Facebook page for another contest for free card by Chris Otwell. Tom quests to get a Gifts Given and almost makes it to his pre-release.

Emails, Comments and COMMENT CONTEST!
The winner this week of the Goblin Welder is … MyNameIsFourteen!

This is a new weekly contest where I announce a question on the podcast, you post a response (or story) on the MTGSalvation forum for replies to the episode and you can win a card hand-selected from Tom’s large collection (and winner is announced on the next week’s show). Also, if there are 75+ comments in one week on an episode, Tom will give away an Italian Legends Mirror Universe to a randomly-selected entry!

This week’s question is: What’s your favorite magic card art?
Prize of the week: FOIL Ring of Gix!

Combo of the Week
Derek : Garruk Wildspeaker + Death Cloud
Tom : Brigid, Hero of Kinsbaile + Greatbow Doyen
Gavin : Graft and the new +1/+1 counter creatures

Contact Us!
Join the MTGCast Facebook Group - Discussion, Photos, Videos and More!
Tom at pitimp@mtgcast.com
Derek at derek@mtgcast.com
Gavin at lesurgo@mtgcast.com

Derek & Tom & Gavin - Your Monday Night Magic news team!

 
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    Sealed Deck
    • 2+ players
    • Each player needs 1 Tournament pack and 3 booster packs
    • Players simply open their tournament packs and the cards from three additional booster packs and build a deck from the cards they opened. Guidelines require a minimum deck size of 40 cards and allow players to add as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their card pools as they like.

    Booster Draft
    • 4-8 players
    • Each player needs 3 booster packs
    • At the start of a Booster Draft, each player opens a booster pack and picks the card he or she wants from it. (You can't see the cards that the other players draft.) Then each player passes the rest of the pack to his or her left. You pick up the pack that was passed to you, select a card, and pass the rest to your left. This process continues until all the cards have been drafted. Next, each player opens a second pack, but this time, you pass the pack to your right. After all those cards are drafted, you open the third pack and pass to the left again.
      Once all the packs have been drafted, players build decks from the cards they selected, adding as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they like. Each deck must have at least 40 cards.
    Tribal Wars
    • One-third of every deck must be of a single creature type (e.g. "Merfolk" or "Beast")
    • Each deck must contain at least 60 cards, and players may build decks using Standard, Extended, Legacy, or Vintage deckbuilding rules.
    • You can use creatures of other creature types, but they do not count towards the "1/3 of single creature type" rule.

    Singleton
    • aka "Highlander"
    • No two cards in a player's deck can share a name unless they're basic lands (Plains, Islands, Swamps, Mountains, and Forests). Players can use Standard, Extended, Legacy, or Vintage deckbuilding rules.