Categorized | Monday Night Magic

Monday Night Magic #97: The Orb That Makes You Go “Hmmm”!

Posted on 25 March 2008 by Tommy

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This Week in Magic
2HG Champs promos have been spotted (and unconfirmed). A bizarre MTG mana symbol Rubik’s cube has been see as a City Champs prize!

Shadowmoor Shakedown
The Orb of Insight is back and those nutters at MTGS have compiled a bunch of info for us (*cough* 1 imp and 38 scarecrows!). We have four more confirmed cards via The Orb that are reprints - Torture, Reflecting Pool, Mistmeadow Skulk, Graven Cairns. Bunch of cool Shadowmoor hints from Mark Rosewater in his latest article, “Shaman You“. Some new art from magictutor and all of the theme decks!

User Corner
A new alternate format for Vanguard MTGO called MOJOHEWER (courtesy of Ravarshi) where you play with a Momir vanguard, Jhoira vanguard, a Stonehewer Giant vanguard and 60 basic land for absolute mayhem!

MTGCast News
Check out my interview with Devin Low and it sounds as if we will be getting some spoilers for Shadowmoor once the official previews start next week! Tom finds a foreign card gem in his commons box, behold Todespresse!

Emails, Comments and COMMENT CONTEST!
We will announce the winner of the “Favorite Promo” card next week to give more people a chance to enter for those sweet sweet Ancestral Memories + Mahamoti Djinn.

This is a new weekly contest where I announce a question on the podcast, you post a response (or story) on the MTGSalvation forum for replies to the episode and you can win a card hand-selected from Tom’s large collection (and winner is announced on the next week’s show). Also, if there are 100+ comments in one week on an episode, Tom will give away a Mana Crypt to a randomly-selected entry!

Contact Us!
See our LIVE show schedule and you can listen live, make live comments and chat with our hosts!
Join the MTGCast Facebook Group - Discussion, Photos, Videos and More!
Tom at pitimp@mtgcast.com
Derek at derek@mtgcast.com
Gavin at lesurgo@mtgcast.com

Tom & Derek & Gavin - Your Monday Night Magic news team!

 
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    Sealed Deck
    • 2+ players
    • Each player needs 1 Tournament pack and 3 booster packs
    • Players simply open their tournament packs and the cards from three additional booster packs and build a deck from the cards they opened. Guidelines require a minimum deck size of 40 cards and allow players to add as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their card pools as they like.

    Booster Draft
    • 4-8 players
    • Each player needs 3 booster packs
    • At the start of a Booster Draft, each player opens a booster pack and picks the card he or she wants from it. (You can't see the cards that the other players draft.) Then each player passes the rest of the pack to his or her left. You pick up the pack that was passed to you, select a card, and pass the rest to your left. This process continues until all the cards have been drafted. Next, each player opens a second pack, but this time, you pass the pack to your right. After all those cards are drafted, you open the third pack and pass to the left again.
      Once all the packs have been drafted, players build decks from the cards they selected, adding as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they like. Each deck must have at least 40 cards.
    Tribal Wars
    • One-third of every deck must be of a single creature type (e.g. "Merfolk" or "Beast")
    • Each deck must contain at least 60 cards, and players may build decks using Standard, Extended, Legacy, or Vintage deckbuilding rules.
    • You can use creatures of other creature types, but they do not count towards the "1/3 of single creature type" rule.

    Singleton
    • aka "Highlander"
    • No two cards in a player's deck can share a name unless they're basic lands (Plains, Islands, Swamps, Mountains, and Forests). Players can use Standard, Extended, Legacy, or Vintage deckbuilding rules.