Categorized | Monday Night Magic

Of Goblins and Golems

Posted on 12 June 2007 by Dominic Hodgson

MTGCast Episode 58 - Of Goblins and Golems
“You read it somewhere else, but you heard it here first!”

This Week in Magic
The 10 Edition blitz is officially on and Wizards is going to be revealing one card a day until the big “Game Day” on July 14th. You can check out the official spoiler list for 10th edition from WoTC here. Squee, Goblin Nabob was the first card shown (in new 10th Edition digs) and today is Underground River. Inquest had an ad listing a bunch of cards that ARE going to be in 10th Edition, features a few surprises like Birds of Paradise! Check out some cool art in the “Countdown to 10th Edition” article on WotC. We also get a bit of Lorwyn flavor by seeing the token art for “Goldmeadow Harrier” that are produced by the Goldmeadow Lookout.

The Gleemax craziness has finally cracked and Gleemax.com is a sort of social MySpace-esque portal and games site (see the full release and discussion on MTGSalvation). Gavin also discusses players receiving the “Gleemox” on MTGO and perhaps hints on how to get one of your own!

MTGCast News
Enjoy some new episodes from The Magic Sock, Road Warrior Otwell, and Djinn’s Playground!

Ah-Hoy! News
Preview card of the week: Minotaur Protector

Emails and Comments
We start a new tradition of reading emails from listeners and the first lucky listener is Xero! Xero requests that the hosts cover how we got into this wonderful game and started this even more wonderful podcast.

Tribal Time with Tom
This week is the ultra-cool tribe, Golems! Gavin helps me out and we discuss what we feel is the best Golem-based combo, Mycosynth Golem + Emblazoned Golem. Affinity for artifacts works to reduce the cost of the kicker on the Emblazoned Golem and you get a huge fattie in the process! Check out a sample Golem deck list that features lots of artifacts, artifact lands, Tinker, Tolarian Academy and some Cranial Plating goodness!

And you, the listeners, get to decide if I discuss Assassins or Illusions for next week’s tribe, simply vote at this thread!

Contact Us!
Message via MSN to mtgcast@hotmail.com
Tom at pitimp@mtgcast.com
Dom at dom@mtgcast.com
Gavin at lesurgo@mtgcast.com
Call and leave us a voice mail at 646-797-3125

Dom & Tom & Gavin - Your Monday Night Magic news team!

 
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    Sealed Deck
    • 2+ players
    • Each player needs 1 Tournament pack and 3 booster packs
    • Players simply open their tournament packs and the cards from three additional booster packs and build a deck from the cards they opened. Guidelines require a minimum deck size of 40 cards and allow players to add as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their card pools as they like.

    Booster Draft
    • 4-8 players
    • Each player needs 3 booster packs
    • At the start of a Booster Draft, each player opens a booster pack and picks the card he or she wants from it. (You can't see the cards that the other players draft.) Then each player passes the rest of the pack to his or her left. You pick up the pack that was passed to you, select a card, and pass the rest to your left. This process continues until all the cards have been drafted. Next, each player opens a second pack, but this time, you pass the pack to your right. After all those cards are drafted, you open the third pack and pass to the left again.
      Once all the packs have been drafted, players build decks from the cards they selected, adding as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they like. Each deck must have at least 40 cards.
    Tribal Wars
    • One-third of every deck must be of a single creature type (e.g. "Merfolk" or "Beast")
    • Each deck must contain at least 60 cards, and players may build decks using Standard, Extended, Legacy, or Vintage deckbuilding rules.
    • You can use creatures of other creature types, but they do not count towards the "1/3 of single creature type" rule.

    Singleton
    • aka "Highlander"
    • No two cards in a player's deck can share a name unless they're basic lands (Plains, Islands, Swamps, Mountains, and Forests). Players can use Standard, Extended, Legacy, or Vintage deckbuilding rules.