Categorized | Monday Night Magic

Sprout Swarm, the first official Future Sight card!

Posted on 19 March 2007 by Dominic Hodgson

MTGCast Episode 48 - Sprout Swarm, first official Future Sight Card!
“You read it somewhere else, but you heard it here first!”

This Week in Magic
IPA Qualifier series starting in Magic Online. Cool 2007 States / Champs map of winners and 2HG deck lists. Have you heard of Sea Drake and its $40+ price tag? Check out the Bogarden Lancer FS art! Sprout Swarm is the first official Future Sight card! Old news, but the code name for the 2009 block is “Live, Long, and Prosper”. A new open-source MTG playing program, MTGForge, is now up for testing.

Fact or Fiction
Is the future of Magic eliminating block-keyword restrictions? Missing Guildpact rares to be in Future Sight? All of the Ravnica keywords to appear in Future Sight?

Article / Item of the Week
Dom : No article for the Dominator this week
Tom : Finn - “What Next for Legacy?”
Gavin : Quentin Martin - “Laying the Groundwork”
Magic Academy - “Your First Control Deck”
Ron Vitale - “Highlander: A Singular Format”

Ah-Hoy! News
Preview card of the week: Prehistoric Nautilus. Thanks again to jozan_destroyer and darksys92 who are starting to add in all of the new cards to the MSE set file.

MTGCast News
Make sure to check out our 1-year anniversary Wednesday Writeup episode you may have missed. And may we see a “Gaming with Gavin” in the near future?

Combo of the Week
Dom : No combo
Tom : Timbermare + Might of Old Krosa
Gavin : Urborg, Tomb of Yawgmoth + Tendrils of Corruption

Stump the Chump
Jesse gives us a question about Soldevi Sentry!

Messageboard Shout-out!
Thank-you again to Cleric for great feedback!

Dom & Tom & Gavin - Your Monday Night Magic news team!
Call us at: 646-797-3125
MSN: mtgcast@hotmail.com

 
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    Sealed Deck
    • 2+ players
    • Each player needs 1 Tournament pack and 3 booster packs
    • Players simply open their tournament packs and the cards from three additional booster packs and build a deck from the cards they opened. Guidelines require a minimum deck size of 40 cards and allow players to add as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their card pools as they like.

    Booster Draft
    • 4-8 players
    • Each player needs 3 booster packs
    • At the start of a Booster Draft, each player opens a booster pack and picks the card he or she wants from it. (You can't see the cards that the other players draft.) Then each player passes the rest of the pack to his or her left. You pick up the pack that was passed to you, select a card, and pass the rest to your left. This process continues until all the cards have been drafted. Next, each player opens a second pack, but this time, you pass the pack to your right. After all those cards are drafted, you open the third pack and pass to the left again.
      Once all the packs have been drafted, players build decks from the cards they selected, adding as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they like. Each deck must have at least 40 cards.
    Tribal Wars
    • One-third of every deck must be of a single creature type (e.g. "Merfolk" or "Beast")
    • Each deck must contain at least 60 cards, and players may build decks using Standard, Extended, Legacy, or Vintage deckbuilding rules.
    • You can use creatures of other creature types, but they do not count towards the "1/3 of single creature type" rule.

    Singleton
    • aka "Highlander"
    • No two cards in a player's deck can share a name unless they're basic lands (Plains, Islands, Swamps, Mountains, and Forests). Players can use Standard, Extended, Legacy, or Vintage deckbuilding rules.