Categorized | Monday Night Magic

Summer of Magic and Lorwyn Tidbits!

Posted on 15 July 2007 by Dominic Hodgson

MTGCast Episode 63 - Summer of Magic and Lorwyn Tidbits!
“You read it somewhere else, but you heard it here first!”

This Week in Magic
Magic Game Day has come and past and the hosts talk about the tourney and how much loot they won. Wizards announces the “Summer of Magic”, a series of limited format tournaments that allow players to win cool foil promo versions of Faerie Conclave and Treetop Village! More Lorwyn info with card scans of the Lorwyn basic lands included into the 2-player starter 10th Edition packs and scans of the Lorwyn and Morningtide novels (check out the logo!) penned by Cory Herndon (YES!) and Scott McGough. We also explore a piece of Magic history with the link to the archive of The Magic Dojo.

Fact or Fiction
Rumors that Lorwyn will heavily feature Tribal (e.g. Tribal spells like a “Goblin Sorcery”), an evolution theme and feature Tribal lords!

MTGCast News
We discuss a quick guide on how to listen to the show live, how to chat live and even how to call in live! See this thread for the rather in-depth guide and join us next week by checking out our Live cast schedule!

Ah-Hoy! News
Preview card of the week: War // Peace (split card with amazing art!)
Get ready for the upcoming Ah-Hoy! podcasts featuring major contributors talking about their favorite fan-made MTG set. And a forum member has offered to create some custom Ah-Hoy! card art!

Emails, Comments and Live Calls
Sinborn and JDSki are our first two live callers and talk about their Magic Game Day experiences. Sinborn gives us a great comment on our TalkShoe page. Chris Otwell of Otwell Road Warrior tells us about his worst magic trade. And Tom checks in with Jack-Henry about the local Tribal scene and CunningBandit, a listener looking to check out the local card stores.

Tribal Time with Tom
Tribe of the week is Rats!

Check out the sample decklists from Tom (Sewer Suprise) and Sinborn (Mortal Komrat II) that try to explore the other facets of our furry friends. Some key rats include Nezumi Cutthroat, Crypt Rats, Ink-Eyes, Servant of Oni, Nezumi Graverobber, Nezumi Shortfang, Ravenous Rats, and Relentless Rats! Some support cards explored are Portcullis and Bloodbond March. ProfetofTruth110 also sends in a nice Relentless Rats + Thrumming Stone deck that is now Standard legal!

Tribe for next week: Birds
Tribe for next^2 week: Illusions

Combo of the Week
Dom : Key combos from his 10th Edition sealed deck
Tom : Scryb Ranger + Arcanis the Omnipotent
Gavin : Tamanoa + Manabarbs

Live Listener Shout-out!
Thank-you to aspectofthedonkey, DARKING, Sinborn, JDSki and everyone else who joined us to talk and chat LIVE!

Contact Us!
Message via MSN to mtgcast@hotmail.com
Take a look at our LIVE show schedule and you can listen live, make live comments and chat with our hosts!
Tom at pitimp@mtgcast.com
Dom at dom@mtgcast.com
Gavin at lesurgo@mtgcast.com

Dom & Tom & Gavin - Your Monday Night Magic news team!

 
icon for podpress  63.mp3 [75:21m]: Play Now | Play in Popup | Download

Leave a Reply

    Sealed Deck
    • 2+ players
    • Each player needs 1 Tournament pack and 3 booster packs
    • Players simply open their tournament packs and the cards from three additional booster packs and build a deck from the cards they opened. Guidelines require a minimum deck size of 40 cards and allow players to add as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their card pools as they like.

    Booster Draft
    • 4-8 players
    • Each player needs 3 booster packs
    • At the start of a Booster Draft, each player opens a booster pack and picks the card he or she wants from it. (You can't see the cards that the other players draft.) Then each player passes the rest of the pack to his or her left. You pick up the pack that was passed to you, select a card, and pass the rest to your left. This process continues until all the cards have been drafted. Next, each player opens a second pack, but this time, you pass the pack to your right. After all those cards are drafted, you open the third pack and pass to the left again.
      Once all the packs have been drafted, players build decks from the cards they selected, adding as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they like. Each deck must have at least 40 cards.
    Tribal Wars
    • One-third of every deck must be of a single creature type (e.g. "Merfolk" or "Beast")
    • Each deck must contain at least 60 cards, and players may build decks using Standard, Extended, Legacy, or Vintage deckbuilding rules.
    • You can use creatures of other creature types, but they do not count towards the "1/3 of single creature type" rule.

    Singleton
    • aka "Highlander"
    • No two cards in a player's deck can share a name unless they're basic lands (Plains, Islands, Swamps, Mountains, and Forests). Players can use Standard, Extended, Legacy, or Vintage deckbuilding rules.