Categorized | The Magic School Bus

#14 - 2008 Aug 06 - The Magic School Bus #14 - James Cagle and Robert Schiermeyer - MSB Episode 14 - US Nats with a Short Bus

Posted on 07 August 2008 by Christopher E. Otwell

#14 - 2008 Aug 06 - The Magic School Bus #14 - James Cagle and Robert Schiermeyer - MSB Episode 14 - US Nats with a Short Bus


There were so many tournaments over the weekend there is barely enough time to cover everything in one show. On a side not, this is the second shortest school bus aired yet. You can make short bus jokes if you want, but Reynolds did not join us this week, so those jokes would be moot. We cover the top 8 of the United States National Championship, where fellow Coloradoan (not sure that’s a word) almost took it down. Canadian, French and Italian nationals were covered as well as GP Kobe where a new deck emerged called “Faeries” to win the whole thing. There is discussion of the new red heavy archetypes appearing in Standard and Block with some.


The MSB Institute for Advanced Magic Studies has a quick run down on bluffs and examples of how to use your opponents knowledge against him (or the rare occasional her).


Next week, Rob and James, along with Reynolds and Alex Lee will be making a stop on the bus as we do another live cast from the Holiday Inn DIA (or whatever it’s called now) for the second Grand Prix Denver. You never know, maybe some A list celeb players will be getting a ride as well.


 
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    Sealed Deck
    • 2+ players
    • Each player needs 1 Tournament pack and 3 booster packs
    • Players simply open their tournament packs and the cards from three additional booster packs and build a deck from the cards they opened. Guidelines require a minimum deck size of 40 cards and allow players to add as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their card pools as they like.

    Booster Draft
    • 4-8 players
    • Each player needs 3 booster packs
    • At the start of a Booster Draft, each player opens a booster pack and picks the card he or she wants from it. (You can't see the cards that the other players draft.) Then each player passes the rest of the pack to his or her left. You pick up the pack that was passed to you, select a card, and pass the rest to your left. This process continues until all the cards have been drafted. Next, each player opens a second pack, but this time, you pass the pack to your right. After all those cards are drafted, you open the third pack and pass to the left again.
      Once all the packs have been drafted, players build decks from the cards they selected, adding as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they like. Each deck must have at least 40 cards.
    Tribal Wars
    • One-third of every deck must be of a single creature type (e.g. "Merfolk" or "Beast")
    • Each deck must contain at least 60 cards, and players may build decks using Standard, Extended, Legacy, or Vintage deckbuilding rules.
    • You can use creatures of other creature types, but they do not count towards the "1/3 of single creature type" rule.

    Singleton
    • aka "Highlander"
    • No two cards in a player's deck can share a name unless they're basic lands (Plains, Islands, Swamps, Mountains, and Forests). Players can use Standard, Extended, Legacy, or Vintage deckbuilding rules.