Categorized | The Magic School Bus

#6 - 2008 Apr 01 - The Magic School Bus #6 - James Cagle and Robert Schiermeyer

Posted on 02 April 2008 by Christopher E. Otwell

#6 - 2008 Apr 01 - The Magic School Bus #6 - James Cagle and Robert Schiermeyer

This week on The Magic School Bus, Matt Reyolds returns as that annoying guest we can’t get rid of. We talk about a standard tournament from this weekend. We talk about elves in standard and how it fairs against some of the other decks. We also venture onto the ground of block constructed.

 
icon for podpress  TMSB6.mp3 [1:37:37m]: Play Now | Play in Popup | Download

4 Comments For This Post

  1. Conley Says:

    So, Nationals party then Rob? Lol. So get this, My family and therefore actual house is Located in northwest Indiana about 20 minutes from Chicago. So I was planning on going back there this summer for a little over a month in time for Grand Prix Indianapolis (about an hour drive) and staying until nationals (about a 30 minute drive) So Ill extend an unofficial invite to stay at my house for either or both events to you peeps. (Only unofficial because I haven’t told my Dad yet lol). This is assuming I make Nats rating cut-off, which shouldn’t be an issue as I’m currently Q’d and don’t plan on losing any points before then :) Grand Prix Denver is the week after Nats so I’ll be flying/driving back sometime that week. Anyway let me know (via podcast or email or w/e). Nice cast yet again

  2. Conley Says:

    P.S. These smiles suck

  3. Conley Says:

    P.P.S. Challenge Accepted

  4. AshmaDaeva Says:

    Well , i want more podcasts from you and i will send you an email with a little challenge to test out a decklist i made ;) could you post your youtube link and your email? thanks :P

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    Sealed Deck
    • 2+ players
    • Each player needs 1 Tournament pack and 3 booster packs
    • Players simply open their tournament packs and the cards from three additional booster packs and build a deck from the cards they opened. Guidelines require a minimum deck size of 40 cards and allow players to add as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their card pools as they like.

    Booster Draft
    • 4-8 players
    • Each player needs 3 booster packs
    • At the start of a Booster Draft, each player opens a booster pack and picks the card he or she wants from it. (You can't see the cards that the other players draft.) Then each player passes the rest of the pack to his or her left. You pick up the pack that was passed to you, select a card, and pass the rest to your left. This process continues until all the cards have been drafted. Next, each player opens a second pack, but this time, you pass the pack to your right. After all those cards are drafted, you open the third pack and pass to the left again.
      Once all the packs have been drafted, players build decks from the cards they selected, adding as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they like. Each deck must have at least 40 cards.
    Tribal Wars
    • One-third of every deck must be of a single creature type (e.g. "Merfolk" or "Beast")
    • Each deck must contain at least 60 cards, and players may build decks using Standard, Extended, Legacy, or Vintage deckbuilding rules.
    • You can use creatures of other creature types, but they do not count towards the "1/3 of single creature type" rule.

    Singleton
    • aka "Highlander"
    • No two cards in a player's deck can share a name unless they're basic lands (Plains, Islands, Swamps, Mountains, and Forests). Players can use Standard, Extended, Legacy, or Vintage deckbuilding rules.