Categorized | The Magic School Bus

#8 - 2008 May 22 - The Magic School Bus #8 - James Cagle and Robert Schiermeyer

Posted on 23 May 2008 by Christopher E. Otwell

#8 - 2008 May 22 - The Magic School Bus #8 - James Cagle and Robert Schiermeyer

School is out and we finally have time to do another show. Thanks for bearing with us and for listening. This week, we have worlds competitor, Connely Woods, and we discuss the starcitygames.com tournament and talk about the current standard decks that will be showing up to Pro Tour Hollywood. Connely talks about one of his crazy tech decks and we start a new segment about bad beats and learning from them. We will be putting out 2 more pod casts in the next week to try and catch up with content. Keep sending those deck lists in as the contest ends on tuesday, themagicschoolbus2k8@gmail.com.

5 Comments For This Post

  1. AshmaDaeva Says:

    Woooooooooooooooot? CONLEY IS FOR REAL!!!! XD You did follow my advice muahaha
    I will comment on the show when i finish listening

  2. Conley Says:

    Way to wreck the spelling of my name Sir Cagle!

  3. James Says:

    I did that on purpose. A little retribution for all the spelling errors you have given my fair name.

  4. AvengedCd Says:

    Great Podcast guys keep it up

  5. Squirrel Token Says:

    I thought the Glittering Wish deck I submitted in previous posts could be helped with the addition of the Juniper combo maindecked. Just toss a redcap in the side, and a ranger as well, and you have a convenient combo win out of nowhere. You could take out the Tenebs and slide in some rangers, and I guess you could just pop in nantuko husks as the sac outlet of choice, and maybe throw in a primal command to make the searching a little easier. You could eschew the coldsteel hearts as a start to help make room for these additions. I think it could be good!

    Great show as always gentlemen, top notch. It’s nice to have you back. Conley seems to be a nice addition as well, he seemed to know what he was talking about, and would be a welcome voice on future shows. I will be looking forward to the next installment, hopefully featuring a deck discussion on my deck!

    PS - I don’t even have a Star City account!

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    Sealed Deck
    • 2+ players
    • Each player needs 1 Tournament pack and 3 booster packs
    • Players simply open their tournament packs and the cards from three additional booster packs and build a deck from the cards they opened. Guidelines require a minimum deck size of 40 cards and allow players to add as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their card pools as they like.

    Booster Draft
    • 4-8 players
    • Each player needs 3 booster packs
    • At the start of a Booster Draft, each player opens a booster pack and picks the card he or she wants from it. (You can't see the cards that the other players draft.) Then each player passes the rest of the pack to his or her left. You pick up the pack that was passed to you, select a card, and pass the rest to your left. This process continues until all the cards have been drafted. Next, each player opens a second pack, but this time, you pass the pack to your right. After all those cards are drafted, you open the third pack and pass to the left again.
      Once all the packs have been drafted, players build decks from the cards they selected, adding as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they like. Each deck must have at least 40 cards.
    Tribal Wars
    • One-third of every deck must be of a single creature type (e.g. "Merfolk" or "Beast")
    • Each deck must contain at least 60 cards, and players may build decks using Standard, Extended, Legacy, or Vintage deckbuilding rules.
    • You can use creatures of other creature types, but they do not count towards the "1/3 of single creature type" rule.

    Singleton
    • aka "Highlander"
    • No two cards in a player's deck can share a name unless they're basic lands (Plains, Islands, Swamps, Mountains, and Forests). Players can use Standard, Extended, Legacy, or Vintage deckbuilding rules.