Categorized | The Magic Sock

Future Sight Prerelease

Posted on 25 April 2007 by Dominic Hodgson

–Musical Introduction by Dave Gruska.
–Hear my Future Sight prerelease experience! Did I do well or bite the big one?
–Question of the week: Do any women listen to the show? If so, drop me some feedback and tell me how you found out about the show and how/when you started playing Magic. Send me your feedback.
–Run through of Future Sight cards.
–World Champion interview published in Beckett Magic the Gathering magazine.
–Lots of great feedback.
–Music by Angelique Kidjo featuring Peter Gabriel “Salala.” Music available on the Podshow Music Network at music.podshow.com.

Future Shock Prerelease Deck

Red

Conflagrate
Mogg War Marshal
Fatal Attraction x 2
Orchish Cannonade
Greater Gargadon
Gathan Raiders

Blue

Errant Ephemeron
Pirate Ship
Whip-Spine Drake x 2
Crookclaw Transmutter
Vesuvan Shapeshifter

White

Outrider en-Kor
Temporal Isolation
Judge Unworthy x 2
Lucent Liminid
Benalish Cavalry
Pentarch Ward
Plated Pegasus
Goldmeadow Lookout

Colorless

Ghostfire

Land

Keldon Megaliths
Calciform Pools
Islands x 5
Plains x 5
Mountains x 5

Leave a Reply

    Sealed Deck
    • 2+ players
    • Each player needs 1 Tournament pack and 3 booster packs
    • Players simply open their tournament packs and the cards from three additional booster packs and build a deck from the cards they opened. Guidelines require a minimum deck size of 40 cards and allow players to add as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their card pools as they like.

    Booster Draft
    • 4-8 players
    • Each player needs 3 booster packs
    • At the start of a Booster Draft, each player opens a booster pack and picks the card he or she wants from it. (You can't see the cards that the other players draft.) Then each player passes the rest of the pack to his or her left. You pick up the pack that was passed to you, select a card, and pass the rest to your left. This process continues until all the cards have been drafted. Next, each player opens a second pack, but this time, you pass the pack to your right. After all those cards are drafted, you open the third pack and pass to the left again.
      Once all the packs have been drafted, players build decks from the cards they selected, adding as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they like. Each deck must have at least 40 cards.
    Tribal Wars
    • One-third of every deck must be of a single creature type (e.g. "Merfolk" or "Beast")
    • Each deck must contain at least 60 cards, and players may build decks using Standard, Extended, Legacy, or Vintage deckbuilding rules.
    • You can use creatures of other creature types, but they do not count towards the "1/3 of single creature type" rule.

    Singleton
    • aka "Highlander"
    • No two cards in a player's deck can share a name unless they're basic lands (Plains, Islands, Swamps, Mountains, and Forests). Players can use Standard, Extended, Legacy, or Vintage deckbuilding rules.