Categorized | The Magic Sock

Recap

Posted on 02 November 2006 by Dominic Hodgson

–Introduction to episode 36: Recap
–Remembering the upcoming 1 year anniversary of The Magic Sock
–Discussion of my interview of Frank Karsten in Beckett Magic The Gathering magazine (Issue #9, page 55).
–Discussion of my Deck Building 101 piece in Inquest Gamer (Issue #140, page 82).
–Feedback from listeners on the white/blue deck in last episode.
–Opening up a Time Spiral booster pack for everyone to hear. What did I pull?
–Music by Beyond the Pale “Sligo” Music available on the Podshow Music Network at music.podshow.com.

My Standard White/Blue Deck (In Draft Form)

White

2 Adarkar Valkyrie
4 Condemn
4 Serra Avenger
4 Wrath of God

Blue

2 Ancestral Vision
2 Cancel
3 Compulsive Research
4 Mana Leak
2 Psionic Blast
4 Remand
3 Snapback
2 Unstable Mutation

Land

4 Adarkar Wastes
4 Azorius Chancery
2 Flagstones of Trokair
4 Hallowed Fountain
4 Mana Leak
3 Plains
2 Urza’s Factory

Sideboard

2 Angel’s Grace
2 Commandeer
3 Flashfreeze
2 Magus of the Disk
2 Sarpadian Empires Vol. VII
2 Sunscour
2 Teferi’s Moat

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    Sealed Deck
    • 2+ players
    • Each player needs 1 Tournament pack and 3 booster packs
    • Players simply open their tournament packs and the cards from three additional booster packs and build a deck from the cards they opened. Guidelines require a minimum deck size of 40 cards and allow players to add as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their card pools as they like.

    Booster Draft
    • 4-8 players
    • Each player needs 3 booster packs
    • At the start of a Booster Draft, each player opens a booster pack and picks the card he or she wants from it. (You can't see the cards that the other players draft.) Then each player passes the rest of the pack to his or her left. You pick up the pack that was passed to you, select a card, and pass the rest to your left. This process continues until all the cards have been drafted. Next, each player opens a second pack, but this time, you pass the pack to your right. After all those cards are drafted, you open the third pack and pass to the left again.
      Once all the packs have been drafted, players build decks from the cards they selected, adding as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they like. Each deck must have at least 40 cards.
    Tribal Wars
    • One-third of every deck must be of a single creature type (e.g. "Merfolk" or "Beast")
    • Each deck must contain at least 60 cards, and players may build decks using Standard, Extended, Legacy, or Vintage deckbuilding rules.
    • You can use creatures of other creature types, but they do not count towards the "1/3 of single creature type" rule.

    Singleton
    • aka "Highlander"
    • No two cards in a player's deck can share a name unless they're basic lands (Plains, Islands, Swamps, Mountains, and Forests). Players can use Standard, Extended, Legacy, or Vintage deckbuilding rules.