Categorized | The Magic Sock

Renewal

Posted on 22 November 2006 by Dominic Hodgson

–Introduction to episode 38: Renewal
–Revisiting the Highlander format one year later with an all blue deck (deck listing to come later).
–Feedback on combo decks and a good Vintage deck with a combo them.
–Music by Beyond the Pale “Sligo” Music available on the Podshow Music Network at music.podshow.com.

2006 Blue Highlander Deck

Sorceries

1 Merchant Scroll
1 Compulsive Research
1 Bribery
1 Ancestral Vision

Enchantments

1 Opposition
1 Control Magic

Instants

1 Gush
1 Gift Ungiven
1 Fact or Fiction
1 Whispers of the Muse
1 Dominate
1 Brainstorm
1 Impulse
1 Capsize
1 Rushing River
1 Frantic Search
1 Desertion
1 Cancel
1 Dismiss
1 Foil
1 Mana Leak
1 Rewind
1 Force of Will
1 Circular Logic
1 Counterspell
1 Forbid
1 Syncopate
1 Dissipate
1 Fervent Denial
1 Last Word
1 Thwart
1 Disrupting Shoal

Creatures

1 Platinum Angel
1 Cloud of Faeries
1 Weatherseed Faeries
1 Waterfront Bouncer
1 Cloud Spirit
1 Solemn Simulacrum
1 Meloku the Clouded Mirror
1 Serendib Efreet
1 Tradewind Rider
1 Wind Drake
1 Duplicant
1 Dominating Licid
1 Man-o’-War
1 Merfolk Looter
1 Rootwater Thief
1 Cloud Elemental
1 Rishadan Airship
1 Thalakos Scout
1 Magus of the Jar
1 Palinchron
1 Tidespout Tyrant
1 Morphling

Artifacts

1 Vedalken Shackles
1 Sensei’s Divining Top
1 Oblivion Stone
1 Nevinyrral’s Disk
1 Planar Portal
1 Sarpadian Empires, Vol. VII

Lands

1 Academy Ruins
1 Faerie Conclave
1 Mishra’s Factor
1 Urza’s Factory
1 Stalking Stones
35 Islands

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    Sealed Deck
    • 2+ players
    • Each player needs 1 Tournament pack and 3 booster packs
    • Players simply open their tournament packs and the cards from three additional booster packs and build a deck from the cards they opened. Guidelines require a minimum deck size of 40 cards and allow players to add as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their card pools as they like.

    Booster Draft
    • 4-8 players
    • Each player needs 3 booster packs
    • At the start of a Booster Draft, each player opens a booster pack and picks the card he or she wants from it. (You can't see the cards that the other players draft.) Then each player passes the rest of the pack to his or her left. You pick up the pack that was passed to you, select a card, and pass the rest to your left. This process continues until all the cards have been drafted. Next, each player opens a second pack, but this time, you pass the pack to your right. After all those cards are drafted, you open the third pack and pass to the left again.
      Once all the packs have been drafted, players build decks from the cards they selected, adding as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they like. Each deck must have at least 40 cards.
    Tribal Wars
    • One-third of every deck must be of a single creature type (e.g. "Merfolk" or "Beast")
    • Each deck must contain at least 60 cards, and players may build decks using Standard, Extended, Legacy, or Vintage deckbuilding rules.
    • You can use creatures of other creature types, but they do not count towards the "1/3 of single creature type" rule.

    Singleton
    • aka "Highlander"
    • No two cards in a player's deck can share a name unless they're basic lands (Plains, Islands, Swamps, Mountains, and Forests). Players can use Standard, Extended, Legacy, or Vintage deckbuilding rules.