Categorized | The Magic Sock

That Old Black Magic

Posted on 19 January 2006 by Dominic Hodgson

–Introduction: Episode 4 of “The Magic Sock” video blog.
–View feedback e-mail.
–Discussion of an old school vintage Black deck.
–Review of current Standard Black enchantments and sorceries.
–Highlights of next episode: Guildpact.

Total running time: 15 minutes and 15 seconds.
Creative Commons License: This work is licensed
under a Creative Commons attribution-NonCommercial-NoDerivs 2.5 License. Editor’s Note: Quicktime will allow you to play the 320 x 240 .m4v file. If you see no video when you trying to play the DivX file or if the video does
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Old School Type 1 Black Deck

Creatures

Black Knight
4 Hypnotic Specter
3 Order of the Ebon Hand
4 Phyrexian Scuta

Artifacts

Nevinyrral’s Disk
Powder Keg
Zuran Orb

Spells

4 Dark Ritual
Demonic Tutor
2 Diabolic Edict
Drain Life
4 Duress
4 Funeral Charm
4 Hymn to Tourach
Mind Twist
Necropotence
Vampiric Tutor
Yawgmoth’s Agenda

Land

4 Mishra’s Factory
17 Swamp

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    Sealed Deck
    • 2+ players
    • Each player needs 1 Tournament pack and 3 booster packs
    • Players simply open their tournament packs and the cards from three additional booster packs and build a deck from the cards they opened. Guidelines require a minimum deck size of 40 cards and allow players to add as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their card pools as they like.

    Booster Draft
    • 4-8 players
    • Each player needs 3 booster packs
    • At the start of a Booster Draft, each player opens a booster pack and picks the card he or she wants from it. (You can't see the cards that the other players draft.) Then each player passes the rest of the pack to his or her left. You pick up the pack that was passed to you, select a card, and pass the rest to your left. This process continues until all the cards have been drafted. Next, each player opens a second pack, but this time, you pass the pack to your right. After all those cards are drafted, you open the third pack and pass to the left again.
      Once all the packs have been drafted, players build decks from the cards they selected, adding as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they like. Each deck must have at least 40 cards.
    Tribal Wars
    • One-third of every deck must be of a single creature type (e.g. "Merfolk" or "Beast")
    • Each deck must contain at least 60 cards, and players may build decks using Standard, Extended, Legacy, or Vintage deckbuilding rules.
    • You can use creatures of other creature types, but they do not count towards the "1/3 of single creature type" rule.

    Singleton
    • aka "Highlander"
    • No two cards in a player's deck can share a name unless they're basic lands (Plains, Islands, Swamps, Mountains, and Forests). Players can use Standard, Extended, Legacy, or Vintage deckbuilding rules.