Categorized | The Magic Sock

The Magic Sock #127: It’s Cold Outside

Posted on 01 August 2008 by Ron Vitale

Total running time: 46 minutes and 39 seconds.

Show Notes:

–Support The Magic Sock and make a donation!
–Help me out. Subscribe to the show: http://feeds.feedburner.com/themagicsock
–Opening music by Luma (”Wake Up”) available on Podshow.com.
–Discussion of a Helix Pinnacle Extended deck. Read Chris Miller’s article and see the deck.
–Blast from the Past: Review of the Coldsnap set.
See the visual spoiler for Eventide.
–Music by Beyond the Pale. Their song “Sligo” is available at music.podshow.com.

 
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1 Comments For This Post

  1. Thomas Painter Says:

    I haven’t listened to the episode yet, but it sounds good.

    I like Helix Pinnacle. The art is beautiful and you don’t have to kill anyone to win the game, I love that.

    Thanks for the Coldsnap review. It seems Ravnica was so nice that alot of people overlooked Coldsnap, but my inner Johnny says that’s all the more reason to use Coldsnap. :) With all of Eventides “come into play” effects, I would consider taking a look at Vanish into Memory.

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    Sealed Deck
    • 2+ players
    • Each player needs 1 Tournament pack and 3 booster packs
    • Players simply open their tournament packs and the cards from three additional booster packs and build a deck from the cards they opened. Guidelines require a minimum deck size of 40 cards and allow players to add as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their card pools as they like.

    Booster Draft
    • 4-8 players
    • Each player needs 3 booster packs
    • At the start of a Booster Draft, each player opens a booster pack and picks the card he or she wants from it. (You can't see the cards that the other players draft.) Then each player passes the rest of the pack to his or her left. You pick up the pack that was passed to you, select a card, and pass the rest to your left. This process continues until all the cards have been drafted. Next, each player opens a second pack, but this time, you pass the pack to your right. After all those cards are drafted, you open the third pack and pass to the left again.
      Once all the packs have been drafted, players build decks from the cards they selected, adding as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they like. Each deck must have at least 40 cards.
    Tribal Wars
    • One-third of every deck must be of a single creature type (e.g. "Merfolk" or "Beast")
    • Each deck must contain at least 60 cards, and players may build decks using Standard, Extended, Legacy, or Vintage deckbuilding rules.
    • You can use creatures of other creature types, but they do not count towards the "1/3 of single creature type" rule.

    Singleton
    • aka "Highlander"
    • No two cards in a player's deck can share a name unless they're basic lands (Plains, Islands, Swamps, Mountains, and Forests). Players can use Standard, Extended, Legacy, or Vintage deckbuilding rules.