Categorized | The Magic Sock

There Can Be Only One!

Posted on 19 November 2005 by Dominic Hodgson

Show Notes

–Introduction to “The Magic Sock” video blog.
–Discussion of the Highlander format: Rules and the banned list. (Those interested in the origin of Highlander can read more here.) The Highlander name came from the movie “Highlander.” Only see the first movie. Don’t even think of being tempted to see the others–they’re horrible.
–Run through of a Highlander deck, reviewing the type of cards you want to have in there.
Red/White Highlander deck:

Land:

Battlefield Forge
Blinkmoth Nexus
Bloodstained Mire
City of Traitors
Forbidding Watchtower
Ghitu Encampment
Kor Haven
Mishra’s Factory
Mountain x 15
Plains x 11
Plateau
Reflecting Pool
Sacred Foundry
Stalking Stones
Thawing Glaciers
Wooded Foothills
Wasteland

Spells:
Arc Lightning
Chain Lightning
Cleanfall
Cleansing Meditation
Decree of Justice
Disenchant
Disintegrate
Dust to Dust
Earthquake
Fanning the Flames
Fireblast
Gamble
Hammer of Bogardan
Incinerate
Lightning Bolt
Lightning Helix
Razia’s Purification
Rout
Seething Song
Shock
Swords to Plowshares
Urza’s Rage
Worship
Wrath of God
Yamabushi’s Flame

Artifacts:
Cursed Scroll
Ensnaring Bridge
Fellwar Stone
Gauntlet of Might
Jayemdae Tome
Mercadian Atlas
Nevinyrral’s Disk
Zuran Orb

Creatures:

Akroma, Angel of Wrath
Avatar of Hope
Blinding Angel
Darksteel Colossus
Eternal Dragon
Exalted Angel
Fireslinger
Flametongue Kavu
Gorilla Shaman
Grim Lavamancer
Juggernaut
Mogg Fanatic
Platinum Angel
Pristine Angel
Serra Angel
Shard Phoenix
Solemn Simulacrum
Soltari Crusader
Soltari Guerrillas
Soltari Lancer
Soltari Monk
Soltari Priest
Soltari Visionary
Soul Warden
Voice of All
Windborn Muse

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    Sealed Deck
    • 2+ players
    • Each player needs 1 Tournament pack and 3 booster packs
    • Players simply open their tournament packs and the cards from three additional booster packs and build a deck from the cards they opened. Guidelines require a minimum deck size of 40 cards and allow players to add as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their card pools as they like.

    Booster Draft
    • 4-8 players
    • Each player needs 3 booster packs
    • At the start of a Booster Draft, each player opens a booster pack and picks the card he or she wants from it. (You can't see the cards that the other players draft.) Then each player passes the rest of the pack to his or her left. You pick up the pack that was passed to you, select a card, and pass the rest to your left. This process continues until all the cards have been drafted. Next, each player opens a second pack, but this time, you pass the pack to your right. After all those cards are drafted, you open the third pack and pass to the left again.
      Once all the packs have been drafted, players build decks from the cards they selected, adding as many basic lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they like. Each deck must have at least 40 cards.
    Tribal Wars
    • One-third of every deck must be of a single creature type (e.g. "Merfolk" or "Beast")
    • Each deck must contain at least 60 cards, and players may build decks using Standard, Extended, Legacy, or Vintage deckbuilding rules.
    • You can use creatures of other creature types, but they do not count towards the "1/3 of single creature type" rule.

    Singleton
    • aka "Highlander"
    • No two cards in a player's deck can share a name unless they're basic lands (Plains, Islands, Swamps, Mountains, and Forests). Players can use Standard, Extended, Legacy, or Vintage deckbuilding rules.